10/19/2023 0 Comments Super mario bros negative world glitch![]() Loaded from the level data, all entry points in the current screen will Once the screen scrolls far enough for the next target label to be In the game RAM that determines where pipes or vines in the current screen lead. ![]() The reason lies in how the game is designed: There is just one global variable You can help Glitch City Wiki by expanding it.Theory: The game can have only one "entry point" (a pipe or vine) per screen. This glitch course was later referenced as an Easter egg in the game Super Paper Mario.Ī similar glitch course also exists in the Famicom Disk System of the game which can be beaten to progress to World -2 and World -3 before being taken back to the title screen, but the design of this glitch course is very different. However, if a flagpole is hacked into the level it is possible to proceed to world -2. World -1 is nearly identical to world 7-2, except that upon entering the pipe at the end where Mario is brought to the flagpole, Mario is instead sent back to the beginning, making the level uncompletable. ![]() If he later enters the pipe before the "Welcome to Warp Zone!" message appears, he can enter Stage 36-1. If Mario faces the left and jumps backwards to touch the pipe towards the block, it is possible for him to clip through the wall to the first warp pipe. The most popular method involves breaking the second and third blocks to the right from the end pipe, but leaving the last block unbroken. ![]() It can be accessed by exploiting a wall clipping glitch at the end of Stage 1-2. It is actually World 36-1 (however 36 is displayed as a blank space) and cannot be beaten in the NES version. for the Nintendo Entertainment System, and is regarded by some as one of the most well-known video games glitches. The Minus World ("World -1") is an infamous glitch course in Super Mario Bros. Entering the Minus World in Super Mario Bros. ![]()
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